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Posted 12 December 2012 - 09:44 PM

thank you for your reply, MJP.
This error occurs when game init, ID3D11Device create many render states, textures, and shaders and all this is done in one game update. The error occurs some times at creating render states, some times at creating textures.


Posted 12 December 2012 - 08:32 PM

thank you MJP, I take a try.