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#Actualcronocr

Posted 15 December 2012 - 12:31 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

I'm developing my own lockpicking mini-game with construction kit in Unity:

Posted Image

It has 4 tools, and 6 different components.

#5cronocr

Posted 15 December 2012 - 12:31 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

I'm developing my own lockpicking mini-game with construction kit in Unity:

Posted Image

It has 4 tools, and 5 different components.

#4cronocr

Posted 15 December 2012 - 12:27 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

I'm developing my own lockpicking mini-game with construction kit in Unity:

Posted Image

#3cronocr

Posted 15 December 2012 - 12:26 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

I'm developing my own lockpicking mini-game with construction kit in Unity:

[image]http://gamelix.com/demos/unity/lock.png[/image]

#2cronocr

Posted 15 December 2012 - 12:25 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

I'm developing my own lockpicking mini-game with construction kit in Unity:

http://gamelix.com/demos/unity/lock.png

#1cronocr

Posted 15 December 2012 - 12:22 PM

I remember in Metal Gear Solid you had a memory alloy key that changed its shape depending on the environment temperature. You had to visit a cold and a hot room to get the right shape and open a given lock. That was a very simple yet interesting mechanic.

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