Hi,
I was doing some research about Open GL for Android and came across this users question on
StackOveflow : http://stackoverflow...ndroid-graphics
In his explanation, he states : "The math engine is in C (JNI)"
I was just wondering why would this user want to use a math engine written in C through JNI and not just
implement it in Java. Also, can someone help me better understand when you would want to use JNI and how it really works?
Thanks.
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#1Millionaire
Posted 16 December 2012 - 04:46 AM
Hi,
I was doing some research about Open GL for Android and came across this users question on
StackOveflow : http://stackoverflow.com/questions/2755446/android-2d-opengl-or-android-graphics
In his explanation, he states : "The math engine is in C (JNI)"
I was just wondering why would this user want to use a math engine written in C through JNI and not just
implement it in Java. Also, is it a bad practice to use JNI?
Thanks.
I was doing some research about Open GL for Android and came across this users question on
StackOveflow : http://stackoverflow.com/questions/2755446/android-2d-opengl-or-android-graphics
In his explanation, he states : "The math engine is in C (JNI)"
I was just wondering why would this user want to use a math engine written in C through JNI and not just
implement it in Java. Also, is it a bad practice to use JNI?
Thanks.