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#Actualcaibbor

Posted 17 December 2012 - 06:42 PM

it might fit in the Math section better, I just figured I'm using opengl-style matrices as opposed to any other, and perspective/projection is more of a computer graphics thing than mathematics, so... I'm not sure.

I am trying to apply a perspective projection to a unit cube so that it becomes a view frustum, for view frustum culling in my octree. I'm sorry I forgot to mention it's a "view frustum" in the title - editing it now.

edit: not sure I can change the title of the thread.

#1caibbor

Posted 17 December 2012 - 06:41 PM

it might fit in the Math section better, I just figured I'm using opengl-style matrices as opposed to any other, and perspective/projection is more of a computer graphics thing than mathematics, so... I'm not sure.

I am trying to apply a perspective projection to a unit cube so that it becomes a view frustum, for view frustum culling in my octree. I'm sorry I forgot to mention it's a "view frustum" in the title - editing it now.

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