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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualHodgman

Posted 17 December 2012 - 10:42 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles, except it can push more pixels and has more RAM, but might have to move as much CPU-work over to its GPU as possible in order to cope with its relatively slow CPU
   CPU  GPU  RAM(size) RAM(speed)
#1 PS3  WiiU WiiU      360/PS3*
#2 360  360  360/PS3*  PS3/360
#3 WiiU PS3  PS3/360   WiiU
...
#4 Wii  Wii  Wii       Wii <img src='http://public.gamedev.net//public/style_emoticons/default/sad.png' class='bbc_emoticon' alt=':(' />
*hard to pick winners in 360/PS3's RAM. PS3 has the annoyance of being physically split, but in some situations this can actually be a good thing. Overall, they're close enough.

Expect the PS4/"Xbox720" to leave it in the dust, performance wise.

#10Hodgman

Posted 17 December 2012 - 10:21 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles, except it can push more pixels and has more RAM, but might have to move as much CPU work over to that GPU in order to cope with it's relatively slow CPU
   CPU  GPU  RAM(size) RAM(speed)
#1 PS3  WiiU WiiU      360/PS3*
#2 360  360  360/PS3*  PS3/360
#3 WiiU PS3  PS3/360   WiiU
...
#4 Wii  Wii  Wii       Wii <img src='http://public.gamedev.net//public/style_emoticons/default/sad.png' class='bbc_emoticon' alt=':(' />
*hard to pick winners in 360/PS3's RAM. PS3 has the annoyance of being physically split, but in some situations this can actually be a good thing. Overall, they're close enough.

Expect the PS4/"Xbox720" to leave it in the dust, performance wise.

#9Hodgman

Posted 17 December 2012 - 10:18 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles, except it can push more pixels and has more RAM, but might have to move as much CPU work over to that GPU in order to cope with it's relatively slow CPU
CPU  GPU  RAM(size) RAM(speed)
#1 PS3  WiiU WiiU	  360/PS3
#2 360  360  360	   PS3/360
#3 WiiU PS3  PS3	   WiiU
...
#4 Wii  Wii  Wii	   Wii <img src='http://public.gamedev.net//public/style_emoticons/default/sad.png' class='bbc_emoticon' alt=':(' />
Expect the PS4/"Xbox720" to leave it in the dust, performance wise.

#8Hodgman

Posted 17 December 2012 - 10:08 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles, except it can push more pixels and has more RAM, but might have to move as much CPU work over to that GPU in order to cope with it's relatively slow CPU
   CPU  GPU  RAM
#1 PS3  WiiU WiiU
#2 360  360  360/PS3
#3 WiiU PS3  PS3/360
...
#4 Wii  Wii  Wii:(
Expect the PS4/"Xbox720" to leave it in the dust, performance wise.

#7Hodgman

Posted 17 December 2012 - 10:07 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles, except it can push more pixels and has more RAM, but might have to move as much CPU work over to that GPU in order to cope with it's relatively slow CPU
   CPU  GPU  RAM
#1 PS3  WiiU WiiU
#2 360  360  360/PS3
#3 WiiU PS3  PS3/360
...
#4 Wii  Wii  Wii:(

#6Hodgman

Posted 17 December 2012 - 10:05 PM

But now they should be able to [break NDA] because the console is out now.

The 360/PS3 have been out for years, but their NDAs are still in effect... I'm careful when discussing their hardware to only mention details that are already present on wikipedia.

The WiiU fits in a similar performance bracket to the other consoles:
   CPU  GPU  RAM
#1 PS3  WiiU WiiU
#2 360  360  360/PS3
#3 WiiU PS3  PS3/360
...
#4 Wii  Wii  Wii:(

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