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#ActualKaiserJohan

Posted 18 December 2012 - 03:45 AM

Quite interested in this aswell. For example a scenegraph that contains nodes that needs to use the engine renderer? Where/How would you pass the render instance to the nodes?
(Any change for some skeleton code example showing the relationship too?)

#1KaiserJohan

Posted 18 December 2012 - 03:43 AM

Quite interested in this aswell. For example a scenegraph that contains nodes that needs to use the engine renderer?
(Any change for some skeleton code example showing the relationship too?)

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