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14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

#ActualKaiserJohan

Posted 18 December 2012 - 03:45 AM

Quite interested in this aswell. For example a scenegraph that contains nodes that needs to use the engine renderer? Where/How would you pass the render instance to the nodes?
(Any change for some skeleton code example showing the relationship too?)

#1KaiserJohan

Posted 18 December 2012 - 03:43 AM

Quite interested in this aswell. For example a scenegraph that contains nodes that needs to use the engine renderer?
(Any change for some skeleton code example showing the relationship too?)

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