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#ActualCdrandin

Posted 19 December 2012 - 01:20 PM

Well, I have gotten my thoughts and ideas fleshed out for my game. I want to start getting something done now, but the thing is I have no models or what not. I don't mind using faceless models and what not, but will be able to easily swap my plain model with some better looking model,

Also, where would I do animations for like walk. Would animations on the plain model transfer over to the detail models and so on for other models as well.

I just want to get the logic working and not worry about the graphics, but I am just not sure how to get started on my prototype.

My game is 3D model platformer with a tilted camera angle, which will be a face pace hack and slash along with a story, puzzle, and dodge maneuvering tricks here and there. I have really started with scripting a camera on anything yet, because I am not sure if it will transfer over when I do get prettier graphics. Just wondering if anyone knows how to go about this.

#1Cdrandin

Posted 19 December 2012 - 01:19 PM

Well, I have gotten my thoughts and ideas fleshed out for my game. I want to start getting something done now, but the thing is I have no models or what not. I don't mind using faceless models and what not, but will be able to easily swap my plain model with some better looking model,

Also, where would I do animations for like walk. Would animations on the plain model transfer over to the detail models and so on for other models as well.

I just want to get the logic working and not worry about the graphics, but I am just not sure how to get started on my prototype.

My game is 3D model platformer with a tilted camera angle, which will be a face pace hack and slash along with a story, puzzle, and dodge maneuvering tricks here and there. I have really started with scripting a camera on anything yet, because I am not sure if it will transfer over when I do getty prettier graphics. Just wondering if anyone knows how to go about this.

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