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Posted 21 December 2012 - 11:37 AM
EDIT: the project which works has /MD and still works in debug without errors or crashes, unlike the one where i used sdl
Posted 21 December 2012 - 11:35 AM
Ok i found my old project file in which i got the tutorials and shaders to work, turns out i setup the project exactly the same except i used glfw instead of sdl at the time. This is very irritating since i don't know why it only works with that project. Is there something in sdl or somewhere that can make these problems with shaders and all from above posts?