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#ActualGeneralQuery

Posted 21 December 2012 - 03:10 PM

I'm not involved with game audio so can't speak from experience but where pro audio is concerned the best investment is your ears. Train them with critical listening exercises as no equipment can compensate if you cannot make informed mix decisions because you can't hear what's right and wrong with your mix. Next up is your speakerroom (the two cannot be separated hence me sticking them together for dramatic effect). After that comes the shiney things (IMO, of course). ROMplers and sample libraries are obviously important but they should not come at the detriment to the other parts of the equation (again,IMO).

#1GeneralQuery

Posted 21 December 2012 - 03:08 PM

I'm not involved with game audio so can't speak from experience but where pro audio is concerned the best investment is your ears. Train them with critical listening exercises as no equipment can compensate if you cannot make informed mix decisions because you can't hear what's right and wrong with your mix. Next up is your speakerroom (the two cannot be separated hence me sticking them together for dramatic effect). After that comes the shiney things (IMO, of course). ROMplers and sample libraries are obviously important but they should not cone at the detriment to the other parts of the equation.

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