My real question is more to do with gameplay, what are the pros/cons of X-COM Apocalypse? What would you have like to see? What needs to be removed? Is the idea of a more engaging dynamic city based tactical/strategy game worth playing?
What makes you base it from Apocalypse over earlier iterations of X-Com? The setting I see for one, are you planning on allowing the player to switch between real-time and turn-based? That itself provides a reasonable challenge I don't think even Apocalypse really overcame (wasn't as good as turn-based, nor quite as good as a real-time game). Turn-based provides a more thoughtful, methodical playstyle while real time may be more worthwhile if your looking for fast-paced action.
I lean more towards turn-based in this situation, but that is very much personal preference and you wouldn't be wrong to do it in real-time. Is corporation management going to play a part of the game? or will you act as 'Security Chief' and concentrate on combat?
Personally yes, it does sound worth playing, if alittle vague at this point.