Ok just noticed I was setting last value to 0.0 and not 1.0...
The problem now is I changed the z value of the input vertices to 0.0f no change, I changed the shader to set the z value to 0.0f I get some output, still not the right shaded cube but it seems to be a problem with my lighting code...
But this would be kind of a dirty fix, so why is the Z value being set to -1...?
Show differencesHistory of post edits
#1trevex
Posted 23 December 2012 - 05:46 PM
Ok just noticed I was setting last value to 0.0 and not 1.0...
The problem now is I changed the z value of the input vertices to 0.0f no change, I changed the shader to set the z value to 0.0f I get some output, still not the right shaded cube but it seems to be a problem with my lighting code...