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#ActualOlof Hedman

Posted 24 December 2012 - 05:24 AM

Fake fullscreen is nice.
I don't use the desktop for anything anyhow, like it clean :)
Does anyone know if there is any performance or latency difference in fake vs real fullscreen?
I could guess you might have a more direct path to the screen in fullscreen, but that might be irrelevant today.

Yeah, superVGA, your CRT did not show a "crisp" image, it showed a blurred image, and its in fact the LCD wich is crisp, and thats why you see the alias :)
So now you turn your game in to low detail so you can blur it, and simulate the blurry CRT image you are used to :P
Real antialias will calculate _more_ details then what you have pixels. Running in low res is nothing like AA, and is only producing an image with less detail and more blur...

Sorry for the rant ;)

Right now I'm a bit sad that Civ 5 is crashing my system in 2560x1440, so I have to run it in 1920x1200... looks horribly blurred :P

#2Olof Hedman

Posted 24 December 2012 - 05:17 AM

Fake fullscreen is nice.
I don't use the desktop for anything anyhow, like it clean :)

Yeah, superVGA, your CRT did not show a "crisp" image, it showed a blurred image, and its in fact the LCD wich is crisp, and thats why you see the alias :)
So now you turn your game in to low detail so you can blur it, and simulate the blurry CRT image you are used to :P
Real antialias will calculate _more_ details then what you have pixels. Running in low res is nothing like AA, and is only producing an image with less detail and more blur...

Sorry for the rant ;)

Right now I'm a bit sad that Civ 5 is crashing my system in 2560x1440, so I have to run it in 1920x1200... looks horribly blurred :P

#1Olof Hedman

Posted 24 December 2012 - 05:15 AM

Fake fullscreen is nice.

I don't use the desktop for anything anyhow, like it clean :)

 

Yeah, superVGA, your CRT did not show a "crisp" image, it showed a blurred image, and its in fact the LCD wich is crisp, and thats why you see the alias :)

So now you turn your game in to low detail so you can blur it, and simulate the blurry CRT image you are used to :P

Real antialias will calculate _more_ details then what you have pixels. Running in low res is nothing like AA, and is only producing an image with less detail and more blur...

 

Sorry for the rant ;)


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