By allocating on the stack i meant for example passing the size as a template variable like i do now, but id like to do that without template variables.<br /><br />But now that i think about it, it wouldnt be possible, since if it were i could have 2 objects of the same type but with a different size.<br /><br />Ill just create different classes for heap and stack allocated arrays (grids in my case)
I know that the stack as memory isnt any faster, but if i were to have a small array as a part of a object that is initialized a lot, it would probably be more efficient to have it be a part of the object instead of each object pointing to a random location in RAM.
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#1Waterlimon
Posted 24 December 2012 - 10:49 AM
By allocating on the stack i meant for example passing the size as a template variable like i do now, but id like to do that without template variables.<br /><br />But now that i think about it, it wouldnt be possible, since if it were i could have 2 objects of the same type but with a different size.<br /><br />Ill just create different classes for heap and stack allocated arrays (grids in my case)