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### #ActualDemx

Posted 25 December 2012 - 07:52 PM

hi,

i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this
https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0

which is 10$a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ? thanks for answers and merry christmas Also i have a doubt on TCP/IP send.. when you send a packet are you sending any additional information that you must consider when calculating bandwidth.. for example if i have this: struct { int8_t msg; int8_t id; int8_t x; int8_t y; } And i send it will it be only 4 bytes ? Thanks ### #6Demx Posted 25 December 2012 - 07:51 PM hi, i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0 which is 10$ a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ?
thanks for answers and merry christmas

Also i have a doubt on TCP/IP send.. when you send a packet are you sending any additional information that you must consider when calculating bandwidth..
for example if i have this:

struct {    int8_t msg;    int8_t id;    int8_t x;    int8_t y;}

And i send it will it be only 4 bytes ?

Thanks

### #5Demx

Posted 25 December 2012 - 07:49 PM

hi,

i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this
https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0

which is 10$a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ? thanks for answers and merry christmas Also i have a doubt on TCP/IP send.. when you send a packet are you sending any additional information that you must consider when calculating bandwidth.. for example if i have this: struct { int8_t msg; int8_t id; int8_t x; int8_t y; } And i send it would will it be only 4 bytes ? Thanks ### #4Demx Posted 25 December 2012 - 06:12 PM hi, i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0 which is 10$ a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ?
thanks for answers and merry christmas

### #3Demx

Posted 25 December 2012 - 06:11 PM

hi,

i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this
https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0

which is 10$a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ? thanks for answers and merry christmas ### #2Demx Posted 25 December 2012 - 06:11 PM hi, i was wondering what kind of solution is best for server hosting of a online game( let's suppose a rpg with max 100 players). I found this https://manage.togglebox.com/index.php?/cart/cloud-virtual-datacenter/&step=0 which is 10$ a month and provides 1 TB of bandwidth. Is this a reasonable way of hosting or not ?
thanks for answers and merry christmas

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