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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#Actualthelvishow

Posted 27 December 2012 - 06:34 AM

As OpenGL version a suggest 3.3+ because almoste all modern graphic card support it and is very similar to OpenGL 4.0.
As GUI library you can use the Qt library.
As math library you can use Eigen (very fast with extensive use of Expression Template and SIMD istruction (SSE, AVX, Neon)).
But you have to learn very well GLSL language. OpenGL is a C API and is not easy to write OOP code. Take a look to (http://oglplus.org/)

#1thelvishow

Posted 27 December 2012 - 06:33 AM

As OpenGL version a suggest 3.3+.

As GUI library you can use the Qt library.

As math library you can use Eigen (very fast with extensive use of Expression Template and SIMD istruction (SSE, AVX, Neon)).

But you have to learn very well GLSL language. OpenGL is a C API and is not easy to write OOP code. Take a look to (http://oglplus.org/)


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