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#ActualBlind Radish

Posted 27 December 2012 - 12:01 PM

Sounds like it's got a lot of potential. Even the breif mechanics you mentioned have a lot of potential, but I wouldn't focus on depth of each system so much as interplay between them and making sure each works solidly. It would be easy to add a bunch of units and towers, but it would be better to work with a few interesting combinations and add more later since each system will take some serious effort to complete. Remember to move on quickly and don't get bogged down on any one area of the project.

Check out some links on TvTropes - the site can help you write better once you do enough research on it of course. It's all very straight forward, but there's a lot of content so it can be a bit of a challenge. If you have a plot idea, it's good to look it up and understand the successes and failures that have come before and used the same idea.

In you're case, you might want to take a special look at this page on TvTropes, because your plot concept might be an inversion of this if you play the feudal overlord. Consider playing on that fact to make the plot more interesting.

#2Blind Radish

Posted 27 December 2012 - 12:01 PM

Sounds like it's got a lot of potential. Even the breif mechanics you mentioned have a lot of potential, but I wouldn't focus on depth of each system so much as interplay between them and making sure each works solidly. It would be easy to add a bunch of units and towers, but it would be better to work with a few interesting combinations and add more later since each system will take some serious effort to complete. Remember to move on quickly and don't get bogged down on any one area of the project.

Check out some links on TvTropes - the site can help you write better once you do enough research on it of course. It's all very straight forward, but there's a lot of content so it can be a bit of a challenge. If you have a plot idea, it's good to look it up and understand the successes and failures that have come before and used the same idea.

In you're case, you might want to take a special look at this page on TvTropes, because your plot concept might be an inversion of this if you play the feudal overlord. Consider playing on that fact to make the plot more interesting.

#1Blind Radish

Posted 27 December 2012 - 11:57 AM

Sounds like it's got a lot of potential.  Check out some links on TvTropes - the site can help you write better once you do enough research on it.  It's all very simple in reality, but there's a lot of content so it can be a challenge.  If you have a plot idea, it's good to look it up and understand the successes and failures that have come before and used the same idea.

 

In you're case, you might want to take a special look at this page on TvTropes.


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