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#ActualZaQ

Posted 28 December 2012 - 06:11 PM


(AIR doesn't even have joystick support tongue.png)
 
The GameInput class is the entry point into the GameInput API. You can use this API to manage the communications between an application and game input devices (for example: joysticks, gamepads, and wands).

 

Yeah, but that simply isn't good enough

AIR profile support: This feature is supported only on AIR for TV devices. See AITR Profile Support for more information regarding API support across multiple profiles.

#1ZaQ

Posted 28 December 2012 - 06:10 PM


(AIR doesn't even have joystick support tongue.png)
 
The GameInput class is the entry point into the GameInput API. You can use this API to manage the communications between an application and game input devices (for example: joysticks, gamepads, and wands).

Yeah, but....

 

AIR profile support: This feature is supported only on AIR for TV devices. See AIR Profile Support for more information regarding API support across multiple profiles.

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