Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


#ActualBaneTrapper

Posted 30 December 2012 - 02:37 PM

I tried it out.
Nice pong game you have here, but you should seriously consider capping FPS.
Also when paddle can overlap numbers (when up most in screen), could reduce the playable terrain size to make area just for tracking stats.
Difference paddle color from the text color. (Just recolor the image)

Also if it took you one and a half month for this, i would ask how many work hours did you do a day? or/and are you still learning?

EDIT:: That AI so strong, i almost lost was like 5-4. I love it, great for lol's.

#2BaneTrapper

Posted 30 December 2012 - 02:37 PM

I tried it out.
Nice pong game you have here, but you should seriously consider capping FPS.
Also when paddle can overlap numbers (when up most in screen), could reduce the playable terrain size to make area just for tracking stats.
Difference paddle color from the text color. (Just recolor the image)

Also if it took you one and a half month for this, i would ask how many work hours did you do a day? or/and are you still learning?

EDIT:: That AI so strong, i almost lost was like 5-4. I love it, great for lol'z.

#1BaneTrapper

Posted 30 December 2012 - 02:31 PM

I tried it out.

Nice pong game you have here, but you should seriously consider capping FPS.

Also when paddle can overlap numbers (when up most in screen), could reduce the playable terrain size to make area just for tracking stats.

Difference  paddle color from the text color. (Just recolor the image)


PARTNERS