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#ActualDaaark

Posted 01 January 2013 - 04:18 AM

As I've mentioned a few times, I think the site should change to actually cater to people working on games. The state of the site is just a programming forum and intelligence insulting fake product reviews by everyone's favorite autodesk stooge.

Everyone just posts about obscure C++ features (how many more C# vs C++ threads do we need?), or we get topics in the lounge where angry grouches who never leave their dark rooms complain about things normal people do. And it's mostly people who produce nothing and their can't do attitudes telling other people they can't get anything done either.

That attitude is complete bullshit. Sites like TIGSource and ScreenshotSaturday are overflowing with great content made from small, often one-man, teams. The difference is they have talent, skill, and can-do attitudes. The front page of TIG is full of screenshots showcasing the talent and creativity of the community. Their forum is full of dev logs where people post constant updates and have actual design discussions. The difference is that these other sites realize that creating a game is more a creative endeavor and less a technical one.

So the site could do a lot more to cater to a actual game making crowd. The forums could be reorganized to focus on creativity and actually getting games done, instead of shoving it into a corner ('The creative side'). That in itself is only a testament that community itself just doesn't 'get it'.

I've been visiting over ten years now, and I have seen the site change many times, but never for the better. I've seen lots and lots of buggy re-skins over what is effectively, in spirit a 1996-era C++ forum. It's always just lateral moves, and the site never moves forward. It's just a new coat of paint for the same dated site, with the same functionality.

What happened to the articles? And the front page? Although I prefer no front page to the old spam, ad filled age that was just links to other people's content. It's all been replaced with just a forum that has shoehorned social media widgets and links to other people's businesses. Do articles on making games conflict with sending traffic to your affiliated partners?

We could have a great community here that focuses on both the technical and creative. Community members can focus on promoting their skills and creative backgrounds, and possibly use the site to facilitate linking up with like minded people to work on projects. There should be be a focus on member's work.

There is a lot of sites that offer a good example of what a better GDNet could be in the coming years. TiGSource, ScreenshotSaturday, AltDevBlogADay, and DeviantArt. DeviantArt is a great showcase of user's creative works, and has a forum full of good creative discussion. They successfully offer a subscription service that many pay for too! Taking all the things that these sites are doing right could make for a great ideal GD community site.

You could have a great social network + forum here focusing on enabling people to connect and get stuff done. Wouldn't it be great to able to see who locally is interested in game development, what their skills and interests are, and be able to form a team? Then we could have a wiki for the technical stuff. Keep it current with info on how to get started, platform details. Language specifics, and what tools are available, etc...

edit: forum keeps eating my posts.

#1Daaark

Posted 01 January 2013 - 04:17 AM

As I've mentioned a few times, I think the site should change to actually cater to people working on games. The state of the site is just a programming forum and intelligence insulting fake product reviews by everyone's favorite autodesk stooge.<br /><br />Everyone just posts about obscure C++ features (how many more C# vs C++ threads do we need?), or we get topics in the lounge where angry grouches who never leave their dark rooms complain about things normal people do. And it's mostly people who produce nothing and their can't do attitudes telling other people they can't get anything done either.<br /><br />That attitude is complete bullshit. Sites like TIGSource and ScreenshotSaturday are overflowing with great content made from small, often one-man, teams. The difference is they have talent, skill, and can-do attitudes. The front page of TIG is full of screenshots showcasing the talent and creativity of the community. Their forum is full of dev logs where people post constant updates and have actual design discussions. The difference is that these other sites realize that creating a game is more a creative endeavor and less a technical one.<br /><br />So the site could do a lot more to cater to a actual game making crowd. The forums could be reorganized to focus on creativity and actually getting games done, instead of shoving it into a corner ('The creative side'). That in itself is only a testament that community itself just doesn't 'get it'.<br /><br />I've been visiting over ten years now, and I have seen the site change many times, but never for the better. I've seen lots and lots of buggy re-skins over what is effectively, in spirit a 1996-era C++ forum. It's always just lateral moves, and the site never moves forward. It's just a new coat of paint for the same dated site, with the same functionality.<br /><br />What happened to the articles? And the front page? Although I prefer no front page to the old spam, ad filled age that was just links to other people's content. It's all been replaced with just a forum that has shoehorned social media widgets and links to other people's businesses. Do articles on making games conflict with sending traffic to your affiliated partners?<br /><br />We could have a great community here that focuses on both the technical and creative. Community members can focus on promoting their skills and creative backgrounds, and possibly use the site to facilitate linking up with like minded people to work on projects. There should be be a focus on member's work.<br /><br />There is a lot of sites that offer a good example of what a better GDNet could be in the coming years. TiGSource, ScreenshotSaturday, AltDevBlogADay, and DeviantArt. DeviantArt is a great showcase of user's creative works, and has a forum full of good creative discussion. They successfully offer a subscription service that many pay for too! Taking all the things that these sites are doing right could make for a great ideal GD community site.<br /><br />You could have a great social network + forum here focusing on enabling people to connect and get stuff done. Wouldn't it be great to able to see who locally is interested in game development, what their skills and interests are, and be able to form a team? Then we could have a wiki for the technical stuff. Keep it current with info on how to get started, platform details. Language specifics, and what tools are available, etc...

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