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#ActualServant of the Lord

Posted 01 January 2013 - 12:00 PM

The numbers are in hexadecimal, so the correct format is 0x2A or 0x2a. All hexadecimal numbers are prefixed with 0x in C++, or # in some other languages.

This lets the compiler know the difference between a decimal '20' which means is 20 (we use decimal normally in english), and a hexadecimal '20' (0x20) which means 32 in decimal.


#3Servant of the Lord

Posted 01 January 2013 - 12:00 PM

The numbers are in hexadecimal, so the correct format is 0x2A or 0x2a. All hexadecimal numbers are prefixed with 0x in C++, or # in some other languages.

 

This lets the compiler know the difference between a decimal '20' which means is 20 (we use decimal normally in english), and a hexadecimal '20' (0x20) which means 32 in decimal.


#2Servant of the Lord

Posted 01 January 2013 - 12:00 PM

The numbers are in hexadecimal, so the correct format is 0x2A or 0x2a. All hexadecimal numbers are prefixed with 0x in C++, or # in some other languages.

 

This lets the compiler know the difference between a decimal '20' which means is 20 (we use decimal normally in english), and a hexadecimal '20' (0x20) which means 32 in decimal.


#1Servant of the Lord

Posted 01 January 2013 - 11:57 AM

The numbers are in hexadecimal, so the correct format is 0x2A or 0x2a. All hexadecimal numbers are marked by beginning with 0x in C++, or # in some other languages.


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