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#Actualminibutmany

Posted 01 January 2013 - 07:12 PM

After you get a handle on Java basics, pick up a copy of Killer Game Programming in Java, by Andrew Davison. It starts out slow with a slide scroller, then isometric, then 3D, finally networking and a few other advanced topics.

 

Oh, don't be fooled by the title there are no violent implications, but success is not guaranteed either!


#1minibutmany

Posted 01 January 2013 - 07:09 PM

After you get a handle on Java basics, pick up a copy of Killer Game Programming in Java, by Andrew Davison. It starts out slow with a slide scroller, then isometric, then 3D, finally networking and a few other advanced topics.


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