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#Actualwraith811

Posted 02 January 2013 - 10:41 AM

Tom KQT,

 

Thank you for your help.  Yes, it is 2D.  I'll take a look at the article.  My only concern is that my hexagons are 2d texture images so the math may not work quite as well as with a 2d primitive using math to display it.  The other flip side is that I'm inexperienced at applying some of the math concepts to xna.  If all else fails, I may just use a simple circle or rectangle check and leave it at that.


#1wraith811

Posted 02 January 2013 - 10:29 AM

Tom KQT,

 

Thank you for your help.  Yes, it is 2D.  I'll take a look at the article.  My only concern is that my hexagons are 2d texture images so the math may not work quite as well as with a 2d primitive using math to display it.  The other flip side is that I'm inexperienced at applying some of the math concepts to xna.  If all else fails, I may just use a simple circle or rectangle check and leav it at that.


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