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#ActualKhatharr

Posted 02 January 2013 - 08:00 PM

I though of using the normal of the polygon the character is standing but it doesn't seem to want to work decently.

That was my first thought about how they did it, since I remember that Sonic's sprite rotated at specific angles even though the ground sprite looked like a smooth curve.

What's it not doing right?

#1Khatharr

Posted 02 January 2013 - 07:59 PM

<blockquote class="ipsBlockquote" data-author="Morphex" data-cid="5016913"><p>I though of using the normal of the polygon the character is standing but it&nbsp;doesn't&nbsp;seem to want to work decently.</p></blockquote><br />That was my first thought about how they did it, since I remember that Sonic's sprite rotated at specific angles even though the ground sprite looked like a smooth curve.<br /><br />What's it not doing right?

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