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### #ActualMarkS

Posted 03 January 2013 - 02:55 PM

A better suggestion is to return a integer value depending on the reason for the failure, i.e., 0 for no error, 1 for allocation error, 2 for file not found, etc.

You should also be doing exception handling:

try{
m_Terrain = new TerrainHandle;
}
{
MessageBox(hwnd, L"Could not create TerrainHandle object.", L"Error", MB_OK);
return false;
}


### #1MarkS

Posted 03 January 2013 - 02:52 PM

A better suggestion is to return a integer value depending on the reason for the failure, i.e., 0 for no error, 1 for allocation error, 2 for file not found, etc.

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