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#ActualLarryKing

Posted 03 January 2013 - 08:02 PM

All right! It's good to know that you can offset a pointer with an int.

I also like the idea of offsets relative to the position of the offset, although I wonder what would happen if you had a negative offset;

Theoretically it wouldn't matter and would still work.

Now, regarding the custom deleter, the deleter would call a "delete" function of the model, correct?

Would it then cast the Model* to a char* before finally calling delete[] foochar?

I assume the deleter would look something like this:

void DeleteModel( *Model)
{
Model->Shutdown();
delete[] (char*)Model;
}

Thankyou.

EDIT:

Your offset template is a really good idea!

It took me a moment to understand what it was doing - still new to C++

#1LarryKing

Posted 03 January 2013 - 07:49 PM

All right! It's good to know that you can offset a pointer with an int.

I also like the idea of offsets relative to the position of the offset, although I wonder what would happen if you had a negative offset;

Theoretically it wouldn't matter and would still work.

Now, regarding the custom deleter, the deleter would call a "delete" function of the model, correct?

Would it then cast the Model* to a char* before finally calling delete[] foochar?

I assume the deleter would look something like this:

void DeleteModel( *Model)
{
Model->Shutdown();
delete[] (char*)Model;
}

Thankyou.

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