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#ActualParadigm Shifter

Posted 05 January 2013 - 05:48 PM

Try it and see (draw some debug arrows or points along the ray, see if they look correct).

To set the range, normalise the direction vector (rayTo - rayFrom) and scale it by the distance you can fire.

#1Paradigm Shifter

Posted 05 January 2013 - 05:48 PM

Try it and see (draw some debug arrows or points along the ray, see if they look correct).<br /><br />To set the range, normalise the direction vector (rayTo - rayFrom) and scale it by the distance you can fire.

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