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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#Actualnoizex

Posted 06 January 2013 - 02:47 AM

You're not linking to static glfw.lib and DLL at the same time somehow? Also consider switching to GLFW 3.0 and compiling it yourself for your platform. It's almost release-ready, I'm using it for a year and didn't have a single problem (except for name-changes that happened during development of lib, but its just minor inconvenience).

By the way, any reason why you're not linking GLFW as static lib?

#2noizex

Posted 06 January 2013 - 02:47 AM

You're not linking to static glfw.lib and DLL at the same time somehow? Also consider switching to GLFW 3.0 and compiling it yourself for your platform. It's almost release-ready, I'm using it for a year and didn't have a single problem (except for name-changes that happened during development of lib, but its just minor inconvenience).

By the way, any reason why you're not linking GLFW as static lib?

#1noizex

Posted 06 January 2013 - 02:47 AM

You're not linking to static glfw.lib at the same time somehow? Also consider switching to GLFW 3.0 and compiling it yourself for your platform. It's almost release-ready, I'm using it for a year and didn't have a single problem (except for name-changes that happened during development of lib, but its just minor inconvenience).

 

By the way, any reason why you're not linking GLFW as static lib?


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