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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#Actualjbadams

Posted 09 March 2013 - 09:38 AM

So I've started developing a small game using 8-bit style graphics with 16 x 16 sprites which I now feel was a mistake for scaling reasons.  Is there a way to scale up from that for the purpose of getting screenshots of what's going on? How can I apply that to screen testing on mobile devices? I want to achieve a close-up style during gameplay.  In what resolution should I start creating the rest of my levels? My weapon of choice is GIMP in Ubuntu, thanks in advance! 

: Added tags


#3iGoogleThis

Posted 06 January 2013 - 05:58 PM

So I've started developing a small game using 8-bit style graphics with 16 x 16 sprites which I now feel was a mistake for scaling reasons.  Is there a way to scale up from that for the purpose of getting screenshots of what's going on? How can I apply that to screen testing on mobile devices? I want to achieve a close-up style during gameplay.  In what resolution should I start creating the rest of my levels? My weapon of choice is GIMP in Ubuntu, thanks in advance! 


#2iGoogleThis

Posted 06 January 2013 - 05:56 PM

So I've started developing a small game using 8-bit style graphics with 16 x 16 sprites which I now feel was a mistake for scaling reasons.  Is there a way to scale up from that for the purpose of getting screenshots of what's going on? How can I apply that to screen testing on mobile devices? I want to achieve a close-up feel of the game.  My weapon of choice is GIMP in Ubuntu, thanks in advance!


#1iGoogleThis

Posted 06 January 2013 - 05:56 PM

So I've started developing a small game using 8-bit style graphics with 16 x 16 prites which I now feel was a mistake for scaling reasons.  Is there a way to scale up from that for the purpose of getting screenshots of what's going on? How can I apply that to screen testing on mobile devices? I want to achieve a close-up feel of the game.  My weapon of choice is GIMP in Ubuntu, thanks in advance!


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