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#Actualrun_g

Posted 10 January 2013 - 07:03 PM

If you have cycles to spare I can think of several ways to do it, including the naive technique of just rendering to a texture and grabbing the pixel.
At this stage solution has priory over performance, so i am very much ready to try your solution. One can still learn alot even if its hack code. Many thanks

Wud appreciate if you could post the solution (or link if its too large), thanks

#2run_g

Posted 10 January 2013 - 03:06 PM


If you have cycles to spare I can think of several ways to do it, including the naive technique of just rendering to a texture and grabbing the pixel.
At this stage solution has priory over performance, so i am very much ready to try your solution. One can still learn alot even if its hack code. Many thanks

#1run_g

Posted 10 January 2013 - 02:55 PM

 
 If you have cycles to spare I can think of several ways to do it, including the naive technique of just rendering to a texture and grabbing the pixel.


At this stage solution has priory over performance, so i am very much ready to try your hack solution. One can still learn alot from hack codes. Many thanks

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