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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualCdrandin

Posted 11 January 2013 - 01:37 AM

http://www.arcsynthesis.org/gltut/ is really good and the 4th edition of the OpenGL super bible has been declared better then previous and the most recent one, but it is a tad older, but it gets you all the valuable knowledge.

Check out also:

http://www.glprogramming.com/red/

This lecture is still up. Worth check out http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/

http://openglbook.com/the-book/

 

Before you do this, make sure you have at least a decent/firm understanding of 3D mathematics.  I am currently reading http://www.amazon.com/Interactive-Computer-Graphics-Top-Down-Shader-Based/dp/0132545233  to get some deep knowledge before i completely dive into OpenGL


#2Cdrandin

Posted 11 January 2013 - 01:36 AM

http://www.arcsynthesis.org/gltut/ is really good and the 4th edition of the OpenGL super bible has been declared better then previous and the most recent one, but it is a tad older, but it gets you all the valuable knowledge.

Check out also:

http://www.glprogramming.com/red/

This lecture is still up. Worth check out http://www.cs.cmu.edu/afs/cs/academic/class/15462-f10/www/

http://openglbook.com/the-book/


#1Cdrandin

Posted 11 January 2013 - 01:34 AM

http://www.arcsynthesis.org/gltut/ is really good and the 4th edition of the OpenGL super bible has been declared better then previous and the most recent one, but it is a tad older, but it gets you all the valuable knowledge.


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