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#ActualKrohm

Posted 11 January 2013 - 02:18 AM

Anyone else find if they put the same amount of time they spend PLAYING video games into MAKING them, you would be flying it!
I actually spend much less time on playing video games than I do on working on my system. And it isn't making it anyway.
Last bug I fixed involved an assumption made like two years ago which suddenly turned out to not hold anymore. Personally I blame the library writer, but since I have to deal with it, I had to fix it anyway. In retrospect, his arguments made sense.

I figured out I could take advantage of the end of the year to play some games. Such as those in the THQ bundle. Saints Row 3rd is totally awesome, I wish I could learn to use a gamepad.

I am being constantly exposed to cutting edge, top-notch game development and design, so when i return to my primal, sorry excuse for a game (which is to be expected for a 1st attempt) my drive and enthusiasm suffers immensely! Instead of using these games for inspiration, I am just being constantly reminded of how many ideas I wont be able to implement because of my level of skill.
Don't do that to yourself. You are not unable to implement those because of your skill. Maybe. Even if you were the most skilled out of there, you couldn't make it anyway as you lack
  • Those few (tens of) millions of budget
  • Those tens of interns / team members to help you out and do the artwork
  • The extensive know how accumulated over time (of course we'll help you there as we're all awesome here :D )
By the way, ask those AAA project teams if they can do that without a budget! Not gonna work either!

#1Krohm

Posted 11 January 2013 - 02:17 AM

Anyone else find if they put the same amount of time they spend PLAYING video games into MAKING them, you would be flying it! 

I actually spend much less time on playing video games than I do on working on my system. And it isn't making it anyway.

Last bug I fixed involved an assumption made like two years ago which suddenly turned out to not hold anymore. Personally I blame the library writer, but since I have to deal with it, I had to fix it anyway. In retrospect, his arguments made sense.

 

I am being constantly exposed to cutting edge, top-notch game development and design, so when i return to my primal, sorry excuse for a game (which is to be expected for a 1st attempt) my drive and enthusiasm suffers immensely! Instead of using these games for inspiration, I am just being constantly reminded of how many ideas I wont be able to implement because of my level of skill.

Don't do that to yourself. You are not unable to implement those because of your skill. Maybe. Even if you were the most skilled out of there, you couldn't make it anyway as you lack

  • Those few (tens of) millions of budget
  • Those tens of interns / team members to help you out and do the artwork
  • The extensive know how accumulated over time (of course we'll help you there as we're all awesome here :D )

By the way, ask those AAA project teams if they can do that without a budget! Not gonna work either!


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