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#ActualTiagoCosta

Posted 12 January 2013 - 09:46 AM

The blending seems to be correct.

Are you sure you're not clearing the render target before drawing the second light?

Post the whole shader and the code that binds render targets.

You could also check if the blend state is being enabled in PIX or NVIDIA NSight.

#1TiagoCosta

Posted 12 January 2013 - 09:46 AM

The blending seems to be correct.

 

Are you sure you're not clearing the render target before drawing the second light?

 

Post the whole shader and the code that binds render targets.

 

You could also check if the blend state is being enabled in PIX or nSight.


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