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#ActualStarkman

Posted 13 January 2013 - 10:30 AM

i think it done on GPU cause i'm not set my texture or surface as a D3DPOOL_SYSTEMMEM.


#2Starkman

Posted 13 January 2013 - 08:29 AM

i'v replace D3DXLoadSurfaceFromSurface by StretchRect this is a faster way.. i think it doing on GPU cause i'm not set my texture or surface as a D3DPOOL_SYSTEMMEM.


#1Starkman

Posted 13 January 2013 - 08:24 AM

i replace D3DXLoadSurfaceFromSurface by StretchRect this is a faster way.. and i think it doing on GPU cause i'm not set texture and surface for D3DPOOL_SYSTEMMEM.


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