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#ActualLegendre

Posted 13 January 2013 - 02:51 PM

A working alpha for my browser based game is almost done. I am now planning to hire freelance artists (have a few thousand dollars in budget for the art), and I am not sure how to go about developing the art aspects of the game.

There isn't any animations, the art should be 2D drawings like those in this game: http://www.zombiepandemic.com/. Should I start by commissioning sketch concept art, put together a "style guide" then use that to hire artists for the actual art? Should I give artists access to the game so they can understand where the commissioned piece will be used?

Do you guys have any articles, books or tutorials on this topic to recommend? (Googled but can't seem to find much on this topic) Also, I will be extremely thankful if someone shares their experience on how they put together the art for their game.

#2Legendre

Posted 13 January 2013 - 02:51 PM

A working alpha for my browser based game is almost done. I am now planning to hire freelance artists (have a few thousand dollars in budget for the art), and I am not sure how to go about developing the art aspects of the game.

There isn't any animations, the art should be 2D drawings like those in this game: http://www.zombiepandemic.com/.I start by commissioning sketch concept art, put together a "style guide" then use that to hire artists for the actual art? Should I give artists access to the game so they can understand where the commissioned piece will be used?

Do you guys have any articles, books or tutorials on this topic to recommend? (Googled but can't seem to find much on this topic) Also, I will be extremely thankful if someone shares their experience on how they put together the art for their game.

#1Legendre

Posted 13 January 2013 - 02:49 PM

A working alpha for my browser based game is almost done. I am now planning to hire freelance artists (have a few thousand dollars in budget for the art), and I am not sure how to go about developing the art aspects of the game.

 

There isn't any animations, the art should be 2D drawings like those in this game: http://www.zombiepandemic.com/. Should I start by commissioning sketch concept art, put together a "style guide" then use that to hire artists for the actual art? Should I give artists access to the game so they can understand where the commissioned piece will be used?

 

Do you guys have any articles, books or tutorials on this topic to recommend? (Googled but can't seem to find much on this topic) Also, I will be extremely thankful if someone shares their experience on how they put together the art for their game.


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