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#ActualLegendre

Posted 14 January 2013 - 03:47 PM


1. You want to have an approval cycle in place - get sketches that you approve, before the artist burns hours or days making stuff you don't like.

2. They don't always do concept art and style guides. You don't have to. Do some sample sketch approvals to make sure you and the artist are on the same page.


These are very good points. Thanks Tom.


#1Legendre

Posted 14 January 2013 - 03:47 PM

<blockquote class="ipsBlockquote" data-author="Tom Sloper" data-cid="5021476"><p>&nbsp;<br />1. You want to have an approval cycle in place - get sketches that you approve, before the artist burns hours or days making stuff you don't like.&nbsp;<br />&nbsp;<br />2. They don't always do concept art and style guides.&nbsp; You don't have to. Do some sample sketch approvals to make sure you and the artist are on the same page.</p></blockquote><br />These are very good points. Thanks Tom.

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