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#ActualSIIYA

Posted 16 January 2013 - 06:58 AM

It works in regular mode also...I was curious about why I'm getting D3D9 warnings in debbug mode about ignoring setting redundant states when using pure device. And then I saw that these illigal functions also worked so I thought maybe pure device functionality was obsolete on new drivers. But like I said, i don't really use any of these functions...just wanted to see difference in performance between pure and non-pure device and as far as I can see there isn't one (in my case instancing helps a lot).

#1SIIYA

Posted 16 January 2013 - 06:58 AM

It works in regular mode also...I was curious about why I'm getting D3D9 warnings in debbug mode about ignoring setting redundant states when using pure device. And then I saw that these illigal functions also worked so I thought maybe pure device functionality was obsolete on new drivers. But like I said, i don't really use any of these functions...just wanted to see difference in performance between pure and non-pure device and as far as I can see there isn't one (in my case).

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