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#ActualAliii

Posted 19 January 2013 - 06:19 AM

I want to make an OpenGL app that is cross-platform. I thought Im gonna use GLFW.
Since GLFW doesnt support file management I need something else for that, so I thought Im gonna use Boost.
I downloaded Boost but I couldnt compile it ...tutorials are for VisualStudio/Win and Linux and Im using NetBeans and Win.
Maybe its easier than I think thats why I couldn do it:) Can anybody help with that?

+Is GLFW (and Boost) a good choice for what I want? I need to create the GL window(normal/fullscreen), input handling, I need to open files and directories, get the system time .....thats all I think.
Thanks!

#1Aliii

Posted 19 January 2013 - 05:11 AM

I want to make an OpenGL app that is cross-platform. I thought Im gonna use GLFW.

Since GLFW doesnt support file management I need something else for that, so I thought Im gonna use Boost.

I downloaded Boost but I couldnt compile it ...tutorials are for VC and Linux and Im using NetBeans and Win.

Maybe its easier than I think thats why I couldn do it:) Can anybody help with that?

 

+Is GLFW  (and Boost) a good choice for what I want? I need to create the GL window(normal/fullscreen), input handling, I need to open files and directories, get the system time .....thats all I think.

Thanks!


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