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Posted 19 January 2013 - 10:46 AM

Double post, please delete.  Sorry.


Posted 19 January 2013 - 10:44 AM

I'm having a hard time trying to figure out how to use blender to trace images.  What I'm trying to do is build a race track using blender by tracing a background image with beizers.


I've been reading up on this tutorial: http://www.danielsefton.com/2011/06/create-your-own-racetrack-with-blender-2-49/


This is the only tutorial I could find, but it's using an old version of blender that doesn't appear to be very similar to the latest version of blender I'm using (2.65).  Also, I am still a noob with Blender and I'm just now getting around to learning how to use it.  I'm mainly a programmer with basic art skills so all of this is a bit confusing.  The "Tracing the Track" section is where I'm stuck at, and IMO, Blender is a good tool, but it's functionality and menus aren't the least bit "obvious".


The race track I drew up in GIMP is below.  If that's relevant, or not I don't know.


I tried Googling, but that didn't really help unless I've been using the wrong keywords.  Any ideas?  Thanks.