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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


#Actualjbadams

Posted 03 July 2014 - 05:34 AM

Hey,

I am currently following a course as game artist. Myself and other students had the idea of creating a project outside our school hours. When we talked about it everyone was very excited, but i find myself doing most of the work. How do you motivate people that only have intrest in partying but little ambition towards the future.
Long ago i once had a project (www.goldenoakdesign.net), yes it was too ambitious, i didnt have the experience, but hell, most of our team were very young people who learned most of their skills in their free time, they put down a unbelievable amount of work, and they were very motivated.
I want this project to work, its a simple concept, we have a decent amount of pages in our design document, we figured out it is very do-able in a decent amount of time. But people just dont seem to realise that you need to work for it.

Im thinking the best way to motivate them right now is not with words, but just do alot of work myself and hope they pick up and follow once they see that the project is making progress.
and the simple agrument that they dont have time outside our studies isnt really valid when i can find time for it while taking evening courses besides my day-school and other activities like sport and volunteer work..but i guess i have no life.

I am sure some of you had the same problems, so let me know how you solved this problem!

: Added tags.


#3Shadow_hunter

Posted 20 January 2013 - 08:44 AM

Hey,

I am currently following a course as game artist. Myself and other students had the idea of creating a project outside our school hours. When we talked about it everyone was very excited, but i find myself doing most of the work. How do you motivate people that only have intrest in partying but little ambition towards the future.
Long ago i once had a project (www.goldenoakdesign.net), yes it was too ambitious, i didnt have the experience, but hell, most of our team were very young people who learned most of their skills in their free time, they put down a unbelievable amount of work, and they were very motivated.
I want this project to work, its a simple concept, we have a decent amount of pages in our design document, we figured out it is very do-able in a decent amount of time. But people just dont seem to realise that you need to work for it.

Im thinking the best way to motivate them right now is not with words, but just do alot of work myself and hope they pick up and follow once they see that the project is making progress.
and the simple agrument that they dont have time outside our studies isnt really valid when i can find time for it while taking evening courses besides my day-school and other activities like sport and volunteer work..but i guess i have no life.

I am sure some of you had the same problems, so let me know how you solved this problem!

#2Shadow_hunter

Posted 20 January 2013 - 08:44 AM

Hey,

I am currently following a course as game artist. Myself and other students had the idea of creating a project outside our school hours. When we talked about it everyone was very excited, but i find myself doing most of the work. How do you motivate people that only have intrest in partying but little ambition towards the future.
Long ago i once had a project (www.goldenoakdesign.net), yes it was too ambitious, i didnt have the experience, but hell, most of our team were very young people who learned most of their skills in their free time, they put down a unbelievable amount of work, and they were very motivated.
I want this project to work, its a simple concept, we have a decent amount of pages in our design document, we figured out it is very do-able in a decent amount of time. But people just dont seem to realise that you need to work for it.

Im thinking the best way to motivate them right now is not with words, but just do alot of work myself and hope they pick up and follow once they see that the project is making progress.
and the simple agrument that they dont have time outside our studies isnt really valid when i can find time for it while taking evening courses besides my day-school and other activities like sport and volunteer work..but i guess i have no life.

I am sure some of you had the same problems, so let me know how you solved this problem!

#1Shadow_hunter

Posted 20 January 2013 - 08:12 AM

Hey,

 

I am currently following a course as game artist. Myself and other students had the idea of creating a project outside our school hours. When we talked about it everyone was very excited, but i find myself doing most of the work. How do you motivate people that only have intrest in partying but little ambition towards the future.

Long ago i once had a project (www.goldenoakdesign.net), yes it was too ambitious, i didnt have the experience, but hell, most of our team were very young people who learned most of their skills in their free time, they put down a unbelievable amount of work, and they were very motivated. 

I want this project to work, its a simple concept, we have a decent amount of pages in our design document, we figured out it is very do-able in a decent amount of time. But people just dont seem to realise that you need to work for it.

 

Im thinking the best way to motivate them right now is not with words, but just do alot of work myself and hope they pick up and follow once they see that the project is making progress.

 

I am sure some of you had the same problems, so let me know how you solved this problem!

 

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