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#ActualRobert B Colton

Posted 20 February 2013 - 01:05 AM

ENIGMA_Banner_Default.png

 

ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software Game Maker. Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line Interface.

 

Like Game Maker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and Game Maker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a Game Maker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.

 

Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.

 

Our website is http://www.engima-dev.org

Our forums http://enigma-dev.org/forums/

Our development team usually communicates through IRC http://webchat.freenode.net/?channels=enigma&uio=d4

Server: freenode.net

Channel: #enigma

 

29qnx9f.jpg


#3Robert B Colton

Posted 25 January 2013 - 11:13 AM

ENIGMA_Banner_Default.png

 

ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software Game Maker. Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line Interface.

 

Like Game Maker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and Game Maker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a Game Maker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.

 

Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.

 

Our website is http://www.engima-dev.org

Our forums http://enigma-dev.org/forums/

Our development team usually communicates through IRC http://webchat.freenode.net/?channels=enigma&uio=d4

Server: freenode.net

Channel: #enigma

 

lateralgm.jpg


#2Robert B Colton

Posted 23 January 2013 - 05:10 PM

ENIGMA_Banner_Default.png

 

ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software Game Maker. Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line Interface.

 

Like Game Maker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and Game Maker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a Game Maker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.

 

Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.

 

Our website is http://www.engima-dev.org

Our forums http://enigma-dev.org/forums/

Our development team usually communicates through IRC http://webchat.freenode.net/?channels=enigma&uio=d4

Server: freenode.net

Channel: #enigma

 

lateralgm.jpg


#1CaymenIslands

Posted 23 January 2013 - 04:51 PM

ENIGMA_Banner_Default.png

 

ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software Game Maker. Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line Interface.

 

Like Game Maker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and Game Maker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a Game Maker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.

 

Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.

 

Our website is http://www.engima-dev.org

 

lateralgm.jpg


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