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#ActualAnddos

Posted 28 January 2013 - 02:40 AM

I am not sure where to start to add uv coords to a 3d models vertex buffer, it seems complex but i get the idea of the process
I should start with a cube or something first with D3DXCreateBox and see if i can uv map that so its placed like the rader is
Any sample code and i will be very greatfull

#1Anddos

Posted 28 January 2013 - 02:36 AM

I am not sure where to start to add uv coords to a 3d models vertex buffer, it seems complex but i get the idea of the process

I should start with a cube or something first with D3DXCreateBox and see if i can uv map that so its placed like the rader is


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