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#ActualSelenaut

Posted 29 January 2013 - 09:13 AM

Yes, I realize this; what I've been trying to say is that I can't figure out how to correct the collision so that it is precisely set back to where the object is just barely touching the wall.

 

When I tried to correct it by simply placing it back into the bounds, it created the effect of an infinitely bouncing ball when its bounce height got small-ish. It never - literally, never - stopped bouncing.

 

So yes; How do I correctly, err... correct the collision?

 

Thanks,

 

Selenaut


#1Selenaut

Posted 29 January 2013 - 09:12 AM

Yes, I realize this; what I've been trying to say is that I can't figure out how to correct the collision so that it is precisely set back to where the object is just barely touching the wall.

 

When I tried to correct it by simply placing it back into the bounds, it created the effect of an infinitely bouncing ball when its bounce height got small-ish. It never - literally, never - stopped bouncing.

 

So yes; How do I correctly, err... correct the collision?

 

Thanks,

 

Nick


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