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#Actuale.s.

Posted 29 January 2013 - 12:36 PM

Thanks!

 

What is the best way of appending to:

ModelRenderer::StaticSubResourceData.pSysMem = model->GetVertices(); ?

 

Is it better to make a single array of ALL vertices and make this assignment?  Or better to use streams?

 

Knowing that a VertexBuffer can only be associated with 1 stride size is very helpful.

 

Thanks again!


#1e.s.

Posted 29 January 2013 - 12:34 PM

Thanks!

 

What is the best way of appending to:

ModelRenderer::StaticSubResourceData.pSysMem = model->GetVertices(); ?

 

Is it better to make a single array of ALL vertices and make this assignment?  Or better to use streams?

 

Thank you!


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