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#Actualhalileohalilei

Posted 31 January 2013 - 07:45 AM

Being a newbie game developer myself, I can suggest you learn Simple DirectMedia Layer (SDL for short) to get a grasp of whats going on in a game. www.sdltutorials.com seems to explain the concepts clear enough but his coding style just doesn't fit me.

On XNA, I can just say: Don't even waste your time. It isn't even supported in Visual Studio 2012 and it is announced that all support from DirectX and XNA Gaming Studio will be cut by 2014.

#2halileohalilei

Posted 31 January 2013 - 07:27 AM

Being a newbie game developer myself, I can suggest you learn Simple DirectMedia Layer (SDL for short) to get a grasp of whats going on in a game. www.sdltutorials.com seems to explain the concepts clear enough but his coding style just doesn't fit me.

On XNA, I can just say: Don't even waste your time. It isn't even supported in Visual Studio 2012 and it is announced that all support from DirectX and XNA Gaming Studio will be cut by 2014.

#1halileohalilei

Posted 30 January 2013 - 08:16 PM

Being a newbie game developer myself, I can suggest you learn Sample DirectMedia Layer (SDL for short) to get a grasp of whats going on in a game. www.sdltutorials.com seems to explain the concepts clear enough but his coding style just doesn't fit me.

 

On XNA, I can just say: Don't even waste your time. It isn't even supported in Visual Studio 2012 and it is announced that all support from DirectX and XNA Gaming Studio will be cut by 2014. 


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