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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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#Actual3Ddreamer

Posted 30 January 2013 - 08:53 PM

Okay, well, for you - do it in this order:

1) Make a long search for a game engine and make your final decision to stick with it:
http://en.wikipedia.org/wiki/List_of_game_engines

Some of the top recommendations for the 3D aspiring developer in your position would be Blender, Unity3D, Torque3D, and so forth.

2) Research which language or languages you will have to learn in that game engine.

3) Make console type applications for a while in that first language, such as "Hello World", simple data base, easy letter display application, question and answer application with multiple choices, and other simple programs. You will be surprised how much carries to your game development needs eventually.

4) After step #3 above here, make 3 to 5 simple 2D games using the game engine. That's right! I said 2D games. Those 3D game engines allow you to make nice 2D games. The communities which use the game engine can help you with them.

Crossword Puzzle
Tic-Tac-Toe
Pong
Tetris
Pac Man
Defender
Asteroids
Donkey Kong
Galaxy
Mario Brothers

... or other simple 2D games.

Finish each game completely and well. Polish them and add features before going to the next one. These games will keep you busy for 1 or 2 years, but will save you time later in the lessons to be learned in them.

5) After a good year or two with 2D games, then start a simple 3D game copy of existing simple one. This will get you familiar with the game engine for 3D work.

6) Start developing your 3D game.

#13Ddreamer

Posted 30 January 2013 - 08:52 PM

Okay, well, for you - do it in this order:

1) Make a long search for a game engine and make your final decision to stick with it:
http://en.wikipedia.org/wiki/List_of_game_engines

Some of the top recommendations for the 3D aspiring developer in your position would be Blender, Unity3D, Torque3D, and so forth.

2) Research which language or languages you will have to learn in that game engine.

3) Make console type applications for a while in that first language, such as "Hello World", simple data base, easy letter display application, question and answer application with multiple choices, and other simple programs. You will be surprised how much carries to your game development needs eventually.

4) After step #3 above here, make 3 to 5 simple 2D game using the game engine. That's right! I said 2D games. Those 3D game engines allow you to make nice 2D games. The communities which use the game engine can help you with them.

Crossword Puzzle
Tic-Tac-Toe
Pong
Tetris
Pac Man
Defender
Asteroids
Donkey Kong
Galaxy
Mario Brothers

... or other simple 2D games.

Finish each game completely and well. Polish them and add features before going to the next one. These games will keep you busy for 1 or 2 years, but will save you time later in the lessons to be learned in them.

5) After a good year or two with 2D games, then start a simple 3D game copy of existing simple one. This will get you familiar with the game engine for 3D work.

6) Start developing your 3D game.

PARTNERS