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#ActualKnyght

Posted 31 January 2013 - 11:07 PM

looks interesting, a few questions though:
1) if i own three buildings in this game, can all three be attacked or only the "front"-building ?

 

 


2) am i correct to assume that combat "just ends" without there be any need of any

creature/building being destroyed ?



3) am i also correct to assume that there is no retaliation during combat ?(i mean in standard combat, i assume you also apply the rule "if any card contradicts the rules the card wins" but let's make that question 4 tongue.png )

 

.


5) are supply-cards purely a resource with no specific rules on them ?

 


I do think your game would be better explained if you just gave an example of a turn with cards using all the features.

 

1

Your front building is the building being attacked. Your opponent mush
push you back to your main building and then destroy that to win. Your
opponent may not simply jump forward and attack your home base.

 

2

 

All creatures and building have life, which is kept track of with damage counters sort of like Pokemon( To give an example)

 

3

Could you elaborate on this a bit more please

 

5

 

There are two types of resource cards.

 

Normal - 1 Resource/Tribute

 

Lucky - 2 Resource/Tribute( You may only have up to 6 of these in your deck

 

 

 

 

 

Ill get to work on a mock game style thing.


#1Knyght

Posted 31 January 2013 - 10:59 PM

looks interesting, a few questions though:
1) if i own three buildings in this game, can all three be attacked or only the "front"-building ?

 

Your front building is the building being attacked. Your opponent mush push you back to your main building and then destroy that to win. Your opponent may not simply jump forward and attack your home base.


2) am i correct to assume that combat "just ends" without there be any need of any

creature/building being destroyed ?

 

All creatures and building have life, which is kept track of with damage counters sort of like Pokemon( To give an example)


3) am i also correct to assume that there is no retaliation during combat ?(i mean in standard combat, i assume you also apply the rule "if any card contradicts the rules the card wins" but let's make that question 4 tongue.png )

 

Could you elaborate on this a bit more please.


5) are supply-cards purely a resource with no specific rules on them ?

 

There are two types of resource cards.

 

Normal - 1 Resource/Tribute

 

Lucky - 2 Resource/Tribute( You may only have up to 6 of these in your deck



I do think your game would be better explained if you just gave an example of a turn with cards using all the features.

 

Ill get to work on a mock game style thing.


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