Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


#ActualKarsten_

Posted 01 February 2013 - 02:17 PM

Personally, on BSD/Linux, I use a native window (via glx) but for Windows and Mac OS X I am quite happy with glut.

Glut is a C library which does annoy a few C++ developers but I personally prefer it (Even with C++).

Creating a native window in Windows is a little messy so GLFW or *glut is probably going to be better for you.

Some other full GUI library alternatives are...

wxWidgets - wxGLCanvas
Gtk - gtkglext

#2Karsten_

Posted 01 February 2013 - 02:16 PM

On BSD/Linux, I use a native window (via glx) but for Windows and Mac OS X I am quite happy with glut.

It is a C library which does annoy a few C++ developers but I personally prefer it (Even with C++).

Creating a native window in Windows is a little messy so GLFW or *glut is probably going to be better for you.

Some other full GUI library alternatives are...

wxWidgets - wxGLCanvas
Gtk - gtkglext

#1Karsten_

Posted 01 February 2013 - 02:16 PM

On BSD/Linux, I use a native window (via glx) but for Windows and Mac OS X I am quite happy with glut.<br /><br />It is a C library which does annoy a few C++ developers but I personally prefer it (Even with C++).<br /><br />Creating a native window in Windows is a little messy so GLFW or *glut is probably going to be better for you.<br /><br />Some other full GUI library alternatives are...<br /><br />wxWidgets - wxGLCanvas<br />Gtk - gtkglext<br />

PARTNERS