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#ActualSir Mac Jefferson

Posted 13 February 2013 - 08:56 PM

As previously mentioned in another thread I made a while back, I'm interested in seeing some good documentation in the For Beginners section.  However, it seems like the moderators and staff are very busy making GameDev as awesome as it's shaping up to be in 2013, so I figured I'd take some initiative myself and try to get the ball rolling.

 

So, I'm trying to make an explanatory, newb-friendly post in the For Beginners section, with answers to frequently asked questions, like "How do I be an idea guy for a game studio?" and "Which programming language should I start with?" and "Which engine should I use?".

 

Also, another goal for the thread was to explain in minor, not-very-overwhelming detail, what the major fields in game development are, how they do what they do, etc.

 

I've written some about game programmers and artists and a bit about writers...but I'm pretty sure I'm going to need some help here.  I pretty much have no experience with sound effects or music, let alone music as it applies to games, and I'm not a master at anything game development related.

 

...but I do have a lot of time to devote, so I figured that makes me at least eligible to 'get the ball rolling' here so more experienced and knowledgeable people can contribute.

 

Also, I put red text in the post for things that aren't finished/I want help with.  I plan on removing it eventually, when the thread is ready.

 

Anyway, here's the post so far.  I'm going to try to put it in a spoiler box for convenience, because it's pretty big at the moment:

 

Spoiler

 

So obviously, I still have work to do, and I plan on editing that post a lot before I'll consider it extensive enough to call it finished.  As well as that, the formatting still feels a bit off, but...I've been at this post for like an hour, so I'll get to that later.

 

Hopefully, we can make this an awesome, extensive, and greatly helpful post that will be a friendly, easy to understand welcome to beginning game developers.

 

Thanks to anyone who can offer help!

 

EDIT #1: Improved formatting with rollup tags and horizontal rules


#3Sir Mac Jefferson

Posted 05 February 2013 - 04:53 PM

As previously mentioned in another thread I made a while back, I'm interested in seeing some good documentation in the For Beginners section.  However, it seems like the moderators and staff are very busy making GameDev as awesome as it's shaping up to be in 2013, so I figured I'd take some initiative myself and try to get the ball rolling.

 

So, I'm trying to make an explanatory, newb-friendly post in the For Beginners section, with answers to frequently asked questions, like "How do I be an idea guy for a game studio?" and "Which programming language should I start with?" and "Which engine should I use?".

 

Also, another goal for the thread was to explain in minor, not-very-overwhelming detail, what the major fields in game development are, how they do what they do, etc.

 

I've written some about game programmers and artists and a bit about writers...but I'm pretty sure I'm going to need some help here.  I pretty much have no experience with sound effects or music, let alone music as it applies to games, and I'm not a master at anything game development related.

 

...but I do have a lot of time to devote, so I figured that makes me at least eligible to 'get the ball rolling' here so more experienced and knowledgeable people can contribute.

 

Also, I put red text in the post for things that aren't finished/I want help with.  I plan on removing it eventually, when the thread is ready.

 

Anyway, here's the post so far.  I'm going to try to put it in a spoiler box for convenience, because it's pretty big at the moment:

 

Spoiler

 

So obviously, I still have work to do, and I plan on editing that post a lot before I'll consider it extensive enough to call it finished.  As well as that, the formatting still feels a bit off, but...I've been at this post for like an hour, so I'll get to that later.

 

Hopefully, we can make this an awesome, extensive, and greatly helpful post that will be a friendly, easy to understand welcome to beginning game developers.

 

Thanks to anyone who can offer help!

 

EDIT #1: Improved formatting with rollup tags and horizontal rules


#2Sir Mac Jefferson

Posted 05 February 2013 - 04:49 PM

As previously mentioned in another thread I made a while back, I'm interested in seeing some good documentation in the For Beginners section.  However, it seems like the moderators and staff are very busy making GameDev as awesome as it's shaping up to be in 2013, so I figured I'd take some initiative myself and try to get the ball rolling.

 

So, I'm trying to make an explanatory, newb-friendly post in the For Beginners section, with answers to frequently asked questions, like "How do I be an idea guy for a game studio?" and "Which programming language should I start with?" and "Which engine should I use?".

 

Also, another goal for the thread was to explain in minor, not-very-overwhelming detail, what the major fields in game development are, how they do what they do, etc.

 

I've written some about game programmers and artists and a bit about writers...but I'm pretty sure I'm going to need some help here.  I pretty much have no experience with sound effects or music, let alone music as it applies to games, and I'm not a master at anything game development related.

 

...but I do have a lot of time to devote, so I figured that makes me at least eligible to 'get the ball rolling' here so more experienced and knowledgeable people can contribute.

 

Also, I put red text in the post for things that aren't finished/I want help with.  I plan on removing it eventually, when the thread is ready.

 

Anyway, here's the post so far.  I'm going to try to put it in a spoiler box for convenience, because it's pretty big at the moment:

 

Spoiler

 

So obviously, I still have work to do, and I plan on editing that post a lot before I'll consider it extensive enough to call it finished.  As well as that, the formatting still feels a bit off, but...I've been at this post for like an hour, so I'll get to that later.

 

Hopefully, we can make this an awesome, extensive, and greatly helpful post that will be a friendly, easy to understand welcome to beginning game developers.

 

Thanks to anyone who can offer help!

 

EDIT #1: Improved formatting with rollup tags and horizontal rules


#1Sir Mac Jefferson

Posted 04 February 2013 - 10:15 PM

As previously mentioned in another thread I made a while back, I'm interested in seeing some good documentation in the For Beginners section.  However, it seems like the moderators and staff are very busy making GameDev as awesome as it's shaping up to be in 2013, so I figured I'd take some  initiative myself and try to get the ball rolling.

 

So, I'm trying to make an explanatory, newb-friendly post in the For Beginners section, with answers to frequently asked questions, like "How do I be an idea guy for a game studio?" and "Which programming language should I start with?" and "Which engine should I use?".

 

Also, another goal for the thread was to explain in minor, not-very-overwhelming detail, what the major fields in game development are, how they do what they do, etc.

 

I've written some about game programmers and artists and a bit about writers...but I'm pretty sure I'm going to need some help here.  I pretty much have no experience with sound effects or music, let alone music as it applies to games, and I'm not a master at anything game development related.

 

...but I do have a lot of time to devote, so I figured that makes me at least eligible to 'get the ball rolling' here so more experienced and knowledgeable people can contribute.

 

Also, I put red text in the post for things that aren't finished/I want help with.  I plan on removing it eventually, when the thread is ready.

 

Anyway, here's the post so far.  I'm going to try to put it in a spoiler box for convenience, because it's pretty big at the moment:

 

Spoiler

 

So obviously, I still have work to do, and I plan on editing that post a lot before I'll consider it extensive enough to call it finished.  As well as that, the formatting still feels a bit off, but...I've been at this post for like an hour, so I'll get to that later.

 

Hopefully, we can make this an awesome, extensive, and greatly helpful post that will be a friendly, easy to understand welcome to beginning game developers.

 

Thanks to anyone who can offer help!


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