Jump to content

  • Log In with Google      Sign In   
  • Create Account

Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

#ActualButabee

Posted 05 February 2013 - 03:37 PM

I've started sending the yaw rotation of the player 5 times a second and the snapping has pretty much vanished.

 

I think I'll end up scaling the update rates with the amount of players in the area with my current settings being the lowest it goes. Although I'm not sure I'll have to, the movement is smooth as silk on the remote systems. First time I've had good movement on games I've tried making... It's been the main thing keeping me from progressing a multiplayer game. Hopefully I can finish this one now.


#1Butabee

Posted 05 February 2013 - 01:52 PM

I've started sending the yaw rotation of the player 5 times a second and the snapping has pretty much vanished.

 

I think I'll end up scaling the update rates with the amount of players in the area with my current settings being the lowest it goes.


PARTNERS