I'm really confused now.
I'm 17 and I want to learn game design for mobile platforms (Android and iOS).
I have some game programming experience with XNA and C#, and I have solid knowledge of C/C++.
These are issues that are stopping me from learning OGLES :
- I have no Android or iPhone device, so I'm wondering is there any way to emulate OGLES 2 on desktop (Ubuntu Linux) ?
- What modern books and tutorials on GLSL and shader math can You recommend ?
- Is there even a chance to learn fundamentals of OpenGL ES 2 and Shaders using GLSL in 6 months ?
- Can indie game pay my college ?
Thank You in advance, and I'm sorry if the question is poor or bad, but I don't have anyone to ask these questions and I believe that communty can help me